Gee Bee Air Rally
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Racing - Flight - 3D
Gametype: Licensed
Release Year: 1987
Developer: Activision, Inc.
Publisher: Activision, Inc.
Players: 1
Hardware: OCS
Conversions: Amstrad CPC, Commodore 64, ZX Spectrum
Disks: 1
Programmer: Steve Cartwright, Gene Smith
Musician: Russell Lieblich
Designer: Steve Cartwright, Gene Smith
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Gee Bee Air Rally adds another dimension to motor racing - literally, as the action takes place in the sky. It targets the feel of pioneering races between 250mph planes in the valleys of the southern USA between brave but honest goggle-wearing men - a sort of Mille Miglia in the sky.

The game consists of 16 courses, which are marked out by giant suspended cones, each of which is to be completed against a time limit, while avoiding contact with the other planes. You must stay within the cones, any time spent outside it results in the alloted time ticking down at a prohibitively fast rate (so don't think of short-cutting the track). After every second successful race, you take on a bonus track, in which balloons must be hit for points.

http://www.mobygames.com/game/amiga/gee-bee-air-rally
